VAELORNVAELORN

AI-NATIVE SPATIAL PRODUCTION SYSTEM

Synthetic production infrastructure for virtual worlds.

Generate, orchestrate, and deploy world-ready 3D assets through one connected AI-native pipeline.

Read Documentation
SUBNET_STATUSACTIVE_NODE_09
GPU_LOAD14.8 TFLOP/s
LATENCY12ms (SECURE_WS)
SYS_CLK--:--:--

// PRODUCTION FLOW

Six stages, one connected pipeline.

Traditional 3D production fragments across disconnected tools. VAELORN compresses the entire flow into a single adaptive workflow.

01

Concept Initialization

Embed prompts and references into a synthesis-ready latent space.

02

Mesh Synthesis

Generate clean, animation-ready geometry with auto retopology.

03

Material Direction

Direct PBR materials through language and reference imagery.

04

Rig Orchestration

Bind skeletons and solve IK for deployment-ready rigs.

05

Spatial Registry

Index every asset on-chain with versioning and provenance.

06

Deployment Routing

Export engine-compatible formats to any target runtime.

// CAPABILITIES

Spatial intelligence at every layer.

Each module is an autonomous system — composable into pipelines that span concept to deployment.

Vision to Volume

Convert 2D references into topology-correct 3D meshes through reference-guided synthesis.

Explore →

Mesh Synthesis

Generate clean, animation-ready geometry with automatic retopology and UV unwrapping.

Explore →

OpenClaw Flows

Node-based orchestration for chaining synthesis, transformation, and deployment into reusable workflows.

Explore →

Material Direction

Direct PBR material generation through natural language and reference imagery.

Explore →

Asset Memory

Persistent on-chain registry of generated assets with versioning and provenance tracking.

Explore →

Distributed Compute

GPU-accelerated synthesis distributed across the VAELORN node network.

Explore →

// INTEGRATIONS

Drop into any engine.

Export-ready outputs for every major 3D pipeline.

UNITY
UNREAL
BLENDER
THREE.JS
GODOT
glTFglTF
HOUDINIHOUDINI
C4DC4D
USDUSD
FBXFBX
OPENXROPENXR
ROS
+ 14 MORE // SYNCING_REGISTRY
SYNTHESISREGISTRYCOMPUTEDEPLOYMENTVAELORN_CORE

// ARCHITECTURE

Built for synthetic world scale.

  1. 01

    Modular Compute

    GPU resources allocated per stage; nothing sits idle.

  2. 02

    Verifiable Outputs

    Every generation produces an on-chain provenance record anchored on Solana.

  3. 03

    Composable Workflows

    OpenClaw flows allow infinite chain composition without re-architecting.

  4. 04

    On-Chain Registry

    Asset memory persists across sessions, teams, and applications.

// SYSTEM ACCESS

Choose your access tier.

From individual exploration to production-scale deployment.

Explorer

Free

For individual creators exploring the system.


  • 100 generations / mo
  • Basic mesh synthesis
  • Community support
  • Public asset registry only
  • 720p exports
Most Popular

Studio

$49/ month

For professional creators and small teams.


  • 5,000 generations / mo
  • Full pipeline access
  • OpenClaw Flows
  • Priority compute
  • 4K exports
  • Private registry
  • Engine integrations
  • Email support

Enterprise

Custom

For studios deploying at production scale.


  • Unlimited generations
  • Dedicated compute nodes
  • Custom integrations
  • SLA guarantee
  • White-label deployments
  • Dedicated support engineer
  • Audit logs
  • SSO / SAML

All tiers include the VAELORN token utility. Holders unlock additional compute credits. Learn more →

// TOKEN

Powered by $VLRN

The VAELORN token coordinates compute, storage, and governance across the protocol.

LOADING_DISTRIBUTION...

Compute Credits

Stake $VLRN to earn discounted generation costs across all pipeline stages.

Node Operation

Stake to operate compute nodes and earn from network synthesis throughput.

Governance

Vote on protocol parameters, treasury allocations, and module upgrades.

Asset Royalties

Earn passive yield from registry asset usage across third-party applications.

CONTRACT ADDRESS // SOLANA

VAELORN1111111111111111111111111111111111pump